"A strong foundation of artistic skills including proficiency in illustration, sketching, composition, form and a strong understanding of color.
A self driven individual with strong communication skills and leadership ability
Ability to work with minimum supervision
Proven ability to adapt to different styles
Highly proficient with Flash, Photoshop, Illustrator.
Ensuring the visual continuity, quality, and performance assets as per the specks of the game as set by the Art Director or Producer.
Ability to review and critique all art assets to ensure that they conform to the highest standards of quality
Qualification Required:
Degree or Diploma in Fine Art or Equivalent
Experience Required:
6-8 years in the fields of illustration, concept art and traditional animation.
Proven track record of creating high-quality art
Some experience of leading a team
Knowledge of game art creation will be an added bonus
Knowledge of 3d package (Maya, Z-brush,etc) will be an added bonus"