AR/VR 3D Artist
Fresher/2 or more years of professional working experience in 3D Studio Max, Maya, Adobe Photoshop & ZBrush/ 3D coat/Substance Painters or any other similar 3D tools.
Should have good experience of working in Unity3D or any other Game Engines.
Expertise in 2D/3D graphic production tools. Knowledge of rendering engines.
Be able to rig, model, texture and animate with the direction of other Artists, Art Director, Designer and Producer.
Ability to create and adapt to various game art styles.
Ability to also work on low poly assets and make beautiful and memory-efficient textures and effects.
Ability to translate abstract concepts into impressive on-screen visuals.
Efficient and speedy work practices for quick turn-around time under tight deadlines.
Excellent interpersonal, writing and communication skills.
Please provide a portfolio including example of your work with your application.
Scripting and/or programming experience would be an added advantage.
Be able to work well as part of a team.
Have excellent organizing skills.
Be able to work with minimum supervision.
Experience on a few shipped titles, preferably on iOS and Android.
2 - 4 years
Who you are?
You have a passion for Visual Design/Games/AR.
You enjoy crafting an entire world from mere 2D sketches.
You impart life to characters and give them their distinctive personalities.
You lend new dimensions and perspectives to 2D Art.
You are an idea person.
You are the creative spark that’ll help people understand their working environments better, learn without risk, introduce gamers the world over to our titles. Virtually create any world you can imagine.
What you will do?
Create and produce AR 3D artwork in accordance with the direction of other Artists, Art Director, Designer and Producer.
Work on art asset integration in Unity 3D.
Report status of deliverables to your team, Art Director, Lead, Producer and Development Director.
Work within a small, motivated team and communicate effectively.
Spearhead, mentor and help artists in the team to attain highest quality art in the allotted production time.
Unity3D, 3ds Max, MotionBuilder, Maya, Blender, Game Art Styles, Scripting, Rendering Engines, Communication Skills,
How we will help you grow?
You will be provided with constant learning opportunities.
You will have the opportunity to become a AR/VR Technical Artist
You can work with our AR/VR research team.
You will be provided with all the tools, Books, Online courses, In-house training required to learn and explore new avenues and directions.
You will be a part of bi-weekly art challenges to interact with peers and hone your skills.